![]() ![]() Through the use of existing theory combined with content analysis of the accounts of everyday North Korean citizens this thesis will demonstrate how the three pillars of power work together to create a platform of power for the regime and what happens when those pillars of power begin to fall. This thesis will also rely on content analysis of North Korean propaganda and media. This thesis will also rely on content analysis of the written memoirs, testimony and lectures given by North Koreans who have escaped the Democratic People's Republic of Korea. To illustrate these pillars of power this report will rely on already established theories of anthropologists such as F.G. The third pillar of power is the monopoly of force, both the ability to use physical violence and legitimize violence. ![]() ![]() The second pillar is control and influence over culture and the flow of information. The first pillar of power is control over the economy and distribution of resources. I referred to these three areas of social control as pillars of power. This examination will be based around social control mechanisms used in three separate areas of society. The goal of this thesis is to examine how the government of the Democratic People's Republic of Korea uses social control to enforce its will over its people. ![]()
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![]() ![]() ![]() However, a wall is an essential part of your kingdom's survival. Problem is, unless you completely wall yourself off from everything in the world, you still have to worry about goblins at your gate. It's amazing just how difficult this game can be, but a few ideas help make it much simpler.Įven a dirt wall is enough to make your gnomes feel a little safer. I've been playing Gnomoria for a few months now, and I have had to learn what it takes to make it through the first winter in this kingdom building sim. They pushed their way out of the halls of their former home, nine gnomes strong and marched in song into the sunset. ![]() The gnomes shouted with glee as they raided the storeroom, gathering bags of seed, crates of food and supplies, barrels of wine and even a few yaks and straw to feed them. Go make your own bitchy kingdom if that will make you happy and shut you up. "We're tired of your rule! We want our own lands! We want our own rules! We want to make our own Kingdom!" The gnomes raised their fists and shouted against their king, who sat on his throne and sighed heavily. ![]() ![]() It was a little unusual to review a game that didn't come out, but not completely unheard of. There could be review copies of the games you mentioned floating around somewhere, but they won't be something you can track down with any sort of normal search. We also rarely got manuals, and never boxes. If it was a small publisher (or a particularly sloppy one) they would sometimes forget and we'd stumble across the title in the bottom of a desk drawer years later, but that didn't happen too often. Occasionally we'd get a hard copy of a game from a publisher, but those usually had to be sent back after a set amount of time. So 90% of the games we reviewed never existed in anything more than electronic form. When we reviewed games for NP, we'd get them in a pre-production form, which involved burning the code onto a dummy ROM and then playing that on a special N64 (or GBC, or GameCube, or whatever.) Once we were done reviewing the game, the ROM would go back into the pile and eventually be overwritten by something else. In the meantime, if you wish to contribute in any way, get stuck in and raise a PR or find me on Discord mkst#4741.So i don't know how much I'm going to be able to help you here, but I'll give it my best shot. The wiki will eventually contain discoveries as they are made. gzip gzip specifically with the pre-1.5 memzero behaviour.n64splat split up the rom & much more.asm-processor allow GLOBAL_ASM wrappers to include assembly within the c files.asm-differ compare assembly against the original ROM.This repo makes use of the following open-source tools without which, there would be no decomp: NOTE: gzip is used for compression rather than zlib use the binary in tools/ in order to get matching compression. rarezip/rareunzip python script to compress/decompress the compression format used in the ROM.Building ROMĭue to the compressed code sections, all code segments within the ROM are cut from the ROM and combined together, creating a sub-project inside the conker/ directory. The decompression/compression method is understood and generates matching results. There are a number of compressed sections within the ROM. 00AB 1A40 > 03F8 B800 assets 00 thru assets 1C 00AB 1950 > 00AB 1A40 table of asset offsets 001A 37E0 > 00AB 1950 compressed section (textures?) ![]() ![]() Shader: One more time, one which lets you define the curvature for best result (I prefer crt-guest-dr-venom). I found the overlays again, but I can't find the. NOTE: To use rotated overlays, you need to configure the image rotation by Retroarch video settings and, obviously, a monitor that allows you to rotate it physically. Before I lost my hard drives and all their data a few days ago, I used to have retroarch set up with John Merrit's arcade overlays and Mame config files for each one, so when the appropriate game was picked it would automatically load the right overlay. Shader: Use one which lets you define the curvature for best result (I prefer crt-guest-dr-venom).Īgain, use a shader which lets you define the curvature for best result (I recommend crt-guest-dr-venom).ġ080P arcade overlay (Mame and FBN versions) for vertically rotated monitors. Unzip the content into the Retroarch overlay folder. Obviously they can be used for Retroarch alone, of course! I made them to use simultaneously with Retroarch + Launchbox, as it contains their logos. Use for Mame, FinalBurn Neo, Capcom and NeoGeo systems.Ĭontains versions for curved screen, flat screen, horizontal and vertical variants. They are all generic arcade 1080p overlays. These overlays were created using the sources of this great contributor. I am making Retroarch Overlays sized to fit 3DS starting with. Start the snes emulator, go to option 'Onscreen Display/Onscreen Overlay', set the Overlay Scale to 1.32 or 1.33 and Overlay Opacity to 1. ( These arcade overlays use crt geom shader in Retroarch Rather, RetroArch is a front-end for. I mainly thank our friend Duimon from Forum Libretro f or your beautiful work and inspiration. Overlays/Filters go into 'ux0:/data/retroarch/overlays (.png and. I credit everyone for their respective content provided. Image file name should be equal as MAME rom name.Ĭhipsnblip and johnodon from the Retropie forums for the original idea.I did these overlays with available content in community and internet.Take a look at how existing overlays use it. Use transparencies in background whenever possible, so they blend nicely with the running game when paused.Disposition changes are allowed to adapt them to the intended display aspect ratio. Use original artwork from actual arcade machines.Currently we include overlays for 4:3 displays only, but will accept overlays for other aspect ratios as well. Image apect ratio must match intended host's aspect ratio.So you want to contribute more images? Great! Just make a pull request, taking into account the following when creating your images: To do this, on the RetroArch Main Menu scroll down to and select ‘Online Updater’. Overlay1_desc0 = "overlay_next,1,1,rect,1,1" The first step is to make sure you have the necessary emulator/core installed on RetroArch. ![]() ![]() Access and open read-only files using the included Direct. XLSX database files, you can easily establish a connection with the Direct Excel File driver that’s included. The powerful database tools help you create records, link an image to a field, plus browse, filter, find, and edit records.Īdditionally, CardPresso XS comes equipped with. With the built-in editor design tool, you can easily manipulate and adjust images with precision, giving you the flexibility to control:ĬardPresso Software XS has a standard internal database that features photo connection and holds unlimited records which makes data management and protection more convenient. 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